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Behavior comparison

Easing vs State transition

Decisive difference

Easing addresses a fixed-duration pace; State transition addresses persistent state feedback. They can be combined when both needs apply.

Choice criteria, links and sources

See the nine dimensionsSee the sources

Easing

Static preview: state and result remain readable without motion. Activate the demo to compare the parameter, pause and try the fallback.

Compare linear with ease-out at the same distance and 800 ms teaching duration. Ease-out advances faster at the start and slows near the target.

What this example shows

Easing defines a timing curve; a spring evolves from physical parameters. Neither defines the meaning of a state change.

Which fits your need?

Easing

Make a short positional change easier to follow with a predictable duration.

State transition

Confirm a completed local action with persistent text and an optional short fade.

Which component will you use here?
Difference and sources

Easing defines a timing curve; a spring evolves from physical parameters. Neither defines the meaning of a state change.

Read the sources

    Parts of the specimen

    Select a numbered marker on the schematic, or use the list below, to see its role. The schematic shows the concept's representative state.

    Trigger

    The control that opens or reveals the surface.

    Decision

    Family question

    Does motion explain a change, report state, or only decorate?

    Three criteria to choose

    Use case

    Easing

    Make a short positional change easier to follow with a predictable duration.

    State transition

    Confirm a completed local action with persistent text and an optional short fade.

    Interactivity

    Easing

    Adjust one parameter for a fixed-duration pace; pause or use a static result.

    State transition

    Adjust one parameter for persistent state feedback; pause or use a static result.

    Mobile behavior

    Easing

    Native touch controls; system motion reduction always wins.

    State transition

    Native touch controls; system motion reduction always wins.

    Nine dimensions

    Trigger

    Easing

    Explicit activation to demonstrate a fixed-duration pace.

    State transition

    Explicit activation to demonstrate persistent state feedback.

    Modality

    Easing

    Non-modal; surrounding content stays usable.

    State transition

    Non-modal; surrounding content stays usable.

    Placement

    Easing

    Inside a bounded specimen; no page-level decoration.

    State transition

    Inside a bounded specimen; no page-level decoration.

    Interactivity

    Easing

    Adjust one parameter for a fixed-duration pace; pause or use a static result.

    State transition

    Adjust one parameter for persistent state feedback; pause or use a static result.

    Focus

    Easing

    Focus stays on the activated control. Reset restores focus to its button.

    State transition

    Focus stays on the activated control. Reset restores focus to its button.

    Dismissal

    Easing

    Pause freezes playback; static fallback cancels it. Leaving the specimen cancels its animation and removes listeners.

    State transition

    Pause freezes playback; static fallback cancels it. Leaving the specimen cancels its animation and removes listeners.

    Accessible role

    Easing

    button + select + checkbox + status

    State transition

    button + select + checkbox + status

    Use case

    Easing

    Make a short positional change easier to follow with a predictable duration.

    State transition

    Confirm a completed local action with persistent text and an optional short fade.

    Mobile behavior

    Easing

    Native touch controls; system motion reduction always wins.

    State transition

    Native touch controls; system motion reduction always wins.