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Behavior comparison

Easing vs Spring animation

Decisive difference

Easing addresses a fixed-duration pace; Spring animation addresses a damped physical response. They can be combined when both needs apply.

Choice criteria, links and sources

See the nine dimensionsSee the sources

Easing

Static preview: state and result remain readable without motion. Activate the demo to compare the parameter, pause and try the fallback.

Compare linear with ease-out at the same distance and 800 ms teaching duration. Ease-out advances faster at the start and slows near the target.

What this example shows

Easing defines a timing curve; a spring evolves from physical parameters. Neither defines the meaning of a state change.

Which fits your need?

Easing

Make a short positional change easier to follow with a predictable duration.

Spring animation

Explain settling after a drag or a spatial change when a physical response helps orientation.

Which component will you use here?
Difference and sources

Easing defines a timing curve; a spring evolves from physical parameters. Neither defines the meaning of a state change.

Read the sources

    Parts of the specimen

    Select a numbered marker on the schematic, or use the list below, to see its role. The schematic shows the concept's representative state.

    Trigger

    The control that opens or reveals the surface.

    Decision

    Family question

    Does motion explain a change, report state, or only decorate?

    Three criteria to choose

    Use case

    Easing

    Make a short positional change easier to follow with a predictable duration.

    Spring animation

    Explain settling after a drag or a spatial change when a physical response helps orientation.

    Interactivity

    Easing

    Adjust one parameter for a fixed-duration pace; pause or use a static result.

    Spring animation

    Adjust one parameter for a damped physical response; pause or use a static result.

    Mobile behavior

    Easing

    Native touch controls; system motion reduction always wins.

    Spring animation

    Native touch controls; system motion reduction always wins.

    Nine dimensions

    Trigger

    Easing

    Explicit activation to demonstrate a fixed-duration pace.

    Spring animation

    Explicit activation to demonstrate a damped physical response.

    Modality

    Easing

    Non-modal; surrounding content stays usable.

    Spring animation

    Non-modal; surrounding content stays usable.

    Placement

    Easing

    Inside a bounded specimen; no page-level decoration.

    Spring animation

    Inside a bounded specimen; no page-level decoration.

    Interactivity

    Easing

    Adjust one parameter for a fixed-duration pace; pause or use a static result.

    Spring animation

    Adjust one parameter for a damped physical response; pause or use a static result.

    Focus

    Easing

    Focus stays on the activated control. Reset restores focus to its button.

    Spring animation

    Focus stays on the activated control. Reset restores focus to its button.

    Dismissal

    Easing

    Pause freezes playback; static fallback cancels it. Leaving the specimen cancels its animation and removes listeners.

    Spring animation

    Pause freezes playback; static fallback cancels it. Leaving the specimen cancels its animation and removes listeners.

    Accessible role

    Easing

    button + select + checkbox + status

    Spring animation

    button + select + checkbox + status

    Use case

    Easing

    Make a short positional change easier to follow with a predictable duration.

    Spring animation

    Explain settling after a drag or a spatial change when a physical response helps orientation.

    Mobile behavior

    Easing

    Native touch controls; system motion reduction always wins.

    Spring animation

    Native touch controls; system motion reduction always wins.