Surface
One continuous surface
The background and controls share exactly the same matte color.
Terminology classification · Industry-coined trend
Controls molded into a matte surface through two very soft shadows.
Also called: Soft UI, neomorphism, soft neumorphic UI
Definition and scope
Neumorphism makes controls appear raised from or pressed into one continuous surface. Background and elements share the same color while a light and dark shadow pair creates relief.
Scope: This entry covers the Soft UI trend that appeared around 2019. Thicker, independently colored floating objects belong closer to claymorphism.
The four defining signals should remain visible without relying on the style name.
Surface
The background and controls share exactly the same matte color.
Depth
One light and one dark shadow describe a consistent diagonal light.
Depth
Active states invert the shadows into the surface.
Geometry
The shape appears through shadow transitions without a clear outline.
What the style requires, what usually comes with it, what can change without leaving it, and what betrays it.
Decisive difference with the closest neighbor
Choose the intent that matches your work, then copy this static brief into your agent.
Create a neumorphic surface limited to a few secondary controls. Use one shared matte color, a coherent opposing shadow pair, and inset states. Always add contrast and focus independent from shadows.
Modify only decorative or low-risk controls. Align background and element colors, normalize light direction, and preserve existing labels, focus borders, and states.
Repair neumorphism by increasing label contrast and adding a border or color change to states. Keep shadows as visual depth, never the only way to understand an action.
Understand → Recognize → Choose → Compare
Pre-written instruction by SkillCodex — your request is neither sent nor used to adapt this text; no content is generated, and copying executes nothing.
Implement correctly
# Implement Neumorphism in your agent ## Objective Create a neumorphic surface limited to a few secondary controls. Use one shared matte color, a coherent opposing shadow pair, and inset states. Always add contrast and focus independent from shadows. ## Prerequisites - Inspect existing components, tokens, and brand constraints. - Confirm that this style fits the surface and content. - Preserve existing structure, semantics, and interactions. ## Behavior and surfaces - One continuous surface — The background and controls share exactly the same matte color. - Dual soft shadows — One light and one dark shadow describe a consistent diagonal light. - Pressed inset state — Active states invert the shadows into the surface. - Low-contrast edges — The shape appears through shadow transitions without a clear outline. ## States - Cover existing default, hover, focus, active, disabled, loading, and error states. - Provide a static state when reduced motion is requested. ## Accessibility - Add boundaries and states that remain perceptible without low-contrast shadows. - Keep a high-contrast focus outline around every control. - Avoid this treatment for critical forms and long action lists. ## When not to use - Making every control nearly invisible to preserve a uniform surface. - Changing the light direction between components. ## Acceptance criteria - A few decorative controls in a simple interface with a constant background. - A specimen or visual identity where softness matters more than density. ## Guardrails - Show the proposed changes before any external action. - Do not publish, send, delete, pay for, or change remote state without explicit authorization. - Preserve unrelated changes and stop if the scope becomes ambiguous. ## Output format - Outcome or verdict. - Files or actions involved. - Checks run and observable evidence. - Remaining blockers or limitations.
Try next
# Audit Neumorphism on the real surface ## Objective Check that Neumorphism remains consistent, accessible, and measured on the components that actually use it. ## Checks - Compare interactive states and fallbacks. - Check contrast, focus, and reduced motion. - Report visual effects that weaken hierarchy or performance. ## Guardrails - Show the proposed changes before any external action. - Do not publish, send, delete, pay for, or change remote state without explicit authorization. - Preserve unrelated changes and stop if the scope becomes ambiguous. ## Output format - Outcome or verdict. - Files or actions involved. - Checks run and observable evidence. - Remaining blockers or limitations.
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Diagnose a problem
# Debug Neumorphism in your agent ## Observed symptom [DESCRIBE THE SYMPTOM HERE] ## Observable checks - Compare the surface with the documented visual signals. - Verify contrast, focus, reduced motion, and fallback behavior. - Isolate the visual layer without changing functional structure. ## Possible causes - The style hides hierarchy or reduces contrast. - The effect is applied to too many surfaces or depends on an unavailable API. - An interactive state is no longer perceivable. ## Bounded corrections Repair neumorphism by increasing label contrast and adding a border or color change to states. Keep shadows as visual depth, never the only way to understand an action. ## Final verification - Add boundaries and states that remain perceptible without low-contrast shadows. - Keep a high-contrast focus outline around every control. - Avoid this treatment for critical forms and long action lists. ## Guardrails - Show the proposed changes before any external action. - Do not publish, send, delete, pay for, or change remote state without explicit authorization. - Preserve unrelated changes and stop if the scope becomes ambiguous. ## Output format - Outcome or verdict. - Files or actions involved. - Checks run and observable evidence. - Remaining blockers or limitations.
Try next
# Prevent Neumorphism drift ## Objective Turn the visual fix into a reusable rule and focused check without freezing the whole interface. ## Checks - Isolate the responsible tokens or variants. - Add focused evidence for the affected states. - Compare nearby styles before widening the rule. ## Guardrails - Show the proposed changes before any external action. - Do not publish, send, delete, pay for, or change remote state without explicit authorization. - Preserve unrelated changes and stop if the scope becomes ambiguous. ## Output format - Outcome or verdict. - Files or actions involved. - Checks run and observable evidence. - Remaining blockers or limitations.
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Pack digest: sha256:2cfce07fa28cec2ece36fe12a2728b25f1fd42bf5752858bb4139d7899b68b2d
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